Building[ | ]
- Important: 30 Meter Plot Pole is a requirement for everything in the Modular Base Building section as of v1.0.3
- You can build multiple stories with locked doors and garages, decorative windows and door less openings.
- CTRL+PGUP/PGDN = 1/100th meter movement, ALT+PGUP/PGDN = 1 meter movement.
- Building pieces go wherever you are looking, they no longer snap to the level of the environment!
- Supply_Crates are no longer needed in crafting. Instead, use these to pack up your scrap metal, tank traps, wire fencing kits, Coke and Pepsi cans.
Decay[ | ]
- Default decay time is 6 days and you can maintain after 3 days to keep for another 6 days. Each server can change this.
- You can avoid decay by maintaining your walls, which is a scroll wheel action.
- To maintain an wooden items, you need lumber.
- To maintain block walls, you need mortar buckets.
- New Feature in v1.0.3 for the Plot Pole. Area Maintenance for plot pole owners- allows you to trade currency to automatically maintain the area of land around your plot pole including all base building elements. You can "preview" the amount of currency it will take as well- all through a scroll wheel menu on the plot pole itself.
Deconstruction[ | ]
- Every building piece does have a health, therefor can be demolished.
- They can no longer be ran over, as of 1.0.2.2.
- New in 1.0.3! Owner can now remove modular parts (walls, etc) without having to destroy them. NOTE: nothing is refunded/no rubble (though this may be changed by the server owner).
- Tier 1 Modular Items are Wooden
- Tier 2 Modular Items are Cinder Block & Metal
Wooden Structures (T1)[ | ]
Garage Door[ | ]
Wooden garage door to help facilitate secure vehicle storage.
Class: ItemWoodWallGarageDoor
Craft Near: Workbench (WorkBench_DZ)
Required Tools:
Recipe:
Garage Door Locked[ | ]
Lockable wooden garage door to help facilitate secure vehicle storage.
Class: ItemWoodWallGarageDoorLocked
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
New in v1.0.2.4 Owner of the garage door can downgrade the door to an unlocked door(remove the combo lock). The owner can also replace the lock receiving a new generated combo. This is also possible for a player via a plot pole if you are tagged friendly with the owner of the door.
Half Floor[ | ]
Half of a room's floor created from wooden planks & plywood, can also serve as a ceiling/roof.
Class: ItemWoodFloorHalf
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
Large Door Frame[ | ]
Wooden wall built with a doorway in mind.
Class: ItemWoodWallDoorLg
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- ItemWoodWallLg x 1
Large Door Locked[ | ]
Larger wooden wall equipped with a lockable door.
Class: ItemWoodWallWithDoorLgLocked
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- ItemWoodWallWithDoorLg x 1
- ItemComboLock x 1
Large Wall[ | ]
Larger wooden wall built to withstand substantial damage.
Class: ItemWoodWallLg
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- ItemWoodWall x 1
- PartWoodPlywood x 1
- PartWoodLumber x 1
Large Wall w/ Door[ | ]
Larger wooden wall equipped with a door.
Class: ItemWoodWallWithDoorLg
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- ItemWoodWallDoorLg x 1
- PartWoodLumber x 1
- PartWoodPlywood x 1
Large Wall Window[ | ]
Larger wooden wall with featured window.
Class: ItemWoodWallWindowLg
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- ItemWoodWallLg x 1
- PartGlass x 1
Quarter Floor[ | ]
1/4 of a room's floor created from wooden planks & plywood, can also serve as a ceiling/roof.
Class: ItemWoodFloorQuarter
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- PartWoodLumber x 3
- PartWoodPlywood x 3
Small Door Frame[ | ]
Smaller wooden wall built with a doorway in mind.
Class: ItemWoodWallDoor
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- ItemWoodWall x 1
- PartWoodLumber x 2
Small Door Locked[ | ]
Smaller wooden wall equipped with secured lockable door.
Class: ItemWoodWallWithDoorLocked
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- ItemWoodWallWithDoor x 1
- ItemComboLock x 1
New in v1.0.2.4 Owner of the garage door can downgrade the door to an unlocked door(remove the combo lock). The owner can also replace the lock receiving a new generated combo. This is also possible for a player via a plot pole if you are tagged friendly with the owner of the door.
Small Wood Wall[ | ]
Smaller variant of the wooden wall built to withstand substantial damage.
Class: ItemWoodWall
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
Small Wall w/ Door[ | ]
Smaller wooden wall built with a door in mind.
Class: ItemWoodWallWithDoor
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- ItemWoodWallDoor x 1
- PartWoodLumber x 1
- PartWoodPlywood x 1
Small Wall Window[ | ]
Smaller wooden wall equipped with featured window.
Class: ItemWoodWallWindow
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- ItemWoodWall x 1
- PartGlass x 1
Third Wall[ | ]
Short wooden wall in the likeness of a banister.
Class: ItemWoodWallThird
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- PartWoodPlywood x 3
- PartWoodLumber x 3
Wooden Ladder[ | ]
Ladder designed to reach one story upwards.
Class: ItemWoodLadder
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- PartWoodLumber x 8
Wooden Floor[ | ]
A room sized structure of flooring created from wooden planks & plywood, can also serve as a ceiling/roof.
Class: ItemWoodFloor
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
Wooden Stairs[ | ]
Stairs intended to reach one story of your structure.
Class: ItemWoodStairs
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- PartWoodLumber x 8
Wooden Stairs w/ Supports[ | ]
Stairs intended to reach one story of your structure.(with supports)
Class: ItemWoodStairsSupport
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- ItemWoodStairs x 1
- PartWoodLumber x 2
Cinder/Metal Structures (T2)[ | ]
Cinder Wall Half[ | ]
Cinder Wall Half built to increase defence.
Class: cinder_wall_kit > CinderWallHalf_DZ
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- CinderBlocks x 3
- MortarBucket x 1
Cinder Wall *Upgrade Only*[ | ]
Upgrade your Cinder Wall Half to further increase defense."
Vehicle Class: CinderWall_DZ
Required Tools:
Recipe:
- CinderBlocks x 4
- MortarBucket x 1
Cinder Block Garage Wall[ | ]
Cinder garage doorway built to increase defense.
Class: cinder_garage_kit > CinderWallDoorway_DZ
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- CinderBlocks x 3
- MortarBucket x 1
- ItemTankTrap x 1
Cinder Garage Doorway Locked *UPGRADE ONLY*[ | ]
Cinder garage doorway built to increase defense, with a 3 digit combination lock added.
Class: cinder_garage_kitlocked > CinderWallDoorway_DZ
Craft Near: WorkBench_DZ
Required Tools:
Recipe:
- CinderBlocks x 3
- MortarBucket x 1
- ItemTankTrap x 1
Upgrade Frame to Garage Door Upgrade Frame to Garage Door
- ItemTankTrap x 3
- ItemPole x 3
Upgrade to Locked Garage Door
- ItemComboLock x 1
New in v1.0.2.4 Owner of the garage door can downgrade the door to an unlocked door(remove the combo lock). The owner can also replace the lock receiving a new generated combo. This is also possible for a player via a plot pole if you are tagged friendly with the owner of the door.
Cinder Door[ | ]
Reinforced metal door w/ cinder block wall used in the Modular Building System
Class: cinder_door_kit
Craft Near: WorkBench_DZ , workshop
Required Tools:
Recipe:
- CinderBlocks x 4
- Mortar Bucket x 1
- TankTrap x 1
Upgrade Frame to Cinder Door
- ItemTankTrap x 1
- ItemPole x 1
Upgrade to Locked Cinder Door
- ItemComboLock x 1
Metal Floor[ | ]
Reinforced metal floor/ceiling item used in the Modular Building System
Class: metal_floor_kit
Craft Near: WorkBench_DZ , workshop
Required Tools:
Recipe:
- metal_panel_kit x 4