Actual version: Alpha 0.2.0.1
Story and Features
Arma3: Epoch Mod
Open world survival mod set in the year 2035, Just two years after the mass extinction of billions of people. Those that remain are left with remnants of a once technological society. Try to survive, build, or explore your way through the harsh dynamic environment.
Players
- Male and Female playable characters
- Custom: Hats, unisex vests, and Uniforms for females.
- Persistence: Location, Appearance, Inventory, Health, Custom Stats.
Weapons
- Custom weapons; Rollins Rifle, 1911, Ruger, Multi-Gun.
- Melee weapons; Hatchet, Sledgehammer, Chainsaw, Crude Hatchet, Wood Club, Plunger, Rock Maul
Vehicles
- Persistent tracking of vehicles position, color, direction, and inventory.
- Custom Electric Motorcycle, Mosquito and JetSki.
Base Building
- Re-envisioned for Arma 3 PhysX. Persists exact position, direction, and angle.
- Persistent secure and insecure storage devices.
- Upgradeable locking doors.
- Snap & Vector Building
Economy
- Barter based economy backed by a single crypto currency ¤ called Crypto.
- Store your Crypto using an ATM or Phone booth to transfer. This is persistent to your character and the server you are connected to. Be advised that dying and other factors can adjust your bank account negatively or positively.
Environment
- Random encounters with several different types of Antagonists.
- Interactive Player to Player trading menu.
- Persistent NPC Traders with randomly chosen home and a work locations.
- Trader cities with some extra protection.
Weather Extremes
- Air and Water temperatures
- Earthquakes
- Lightning / Thunder
Explore & Loot
- Wrecked ships
- Abandoned vehicles and buildings
Many more features are planned, features may change at any time.
Installation & Info
Website / Download / Servers
ChangeLogs
Getting Started
Starting out fresh in any game or mod can be a daunting thing. Hopefully this section, and the video in it can help with getting you comfortable in Epoch, and on your way to experiencing all it has to offer. Remember this wiki is for Arma 3 Epoch only. And the mods that are officially supported in Epoch. Current external server modifications supported by Epoch is Ryan's Zombies and Demons [1].
After loading into a server, you will be given the choice between playing a male or female character if you are new to that server. Once you've picked your gender, move to one of the drain covers around the room and selecting your action key and you will spawn you into the map. You will be spawned into a trader zone for that map. You will spawn into a traders center in a specific area of the map, each drain cover will spawn you into a different area so its worth trying them all to find out where they all lead to. Depending on the map you choose, you may have one or multiple drain covers. You will spawn in a Protected Traders Zone in Epoch unless you are playing on a modded server.
Map legend
Symbol | Explanation |
---|---|
Protected traders. | |
Trader who has lived at least one restart. Not safe. | |
Trader who was killed and respawned. | |
Dead trader. | |
Cargo container, Ferris wheel or Wrecks. | |
Food, hemp or harvestable plant. |
Epoch Features
- Crypto (Economy, Banking System)
- Group System
- Female Character
- Debug Menu
- Training Dogs
- Epoch Missions
- Improvised Tools
- Scavenging Materials
Base Building & Crafting
Epoch Energy System
Before a player can start building, they must first gain some energy. This can be done in three ways:
- Vehicles - While in any vehicle with the engine running, the player will gain approximately 5 energy every 10 seconds;
- Solar/Wind Power - If the player is within 75 meters of a solar farm tower or wind turbine they will gain approximately 5 energy every 10 seconds;
- Energy Packs - By double clicking an energy pack in your inventory, there is an option to "use". This will give the player energy instantly, but will use up the energy pack (small energy pack = 100 energy. large energy pack = 1000 energy).
Also note;
- Using night vision goggles, or the night vision function on range finders, will also require energy.
- Energy gains do not stack while in a vehicle within range of towers/turbines or multiple towers/turbines
Building controls:
View Building Controls | |
---|---|
Button | Action |
1 | Place object |
Q | Center object in front of player's view |
E | Free Rotate |
Page up | Lift object |
Page down | lower object |
Home | Push object away from you |
End | Move object towards you |
Insert | Push object leftward |
Delete | Push object rightward |
5(NUM) | Reset Object |
Note:- Base building objects get deleted after 7 days. Moving the object or Painting walls extends this for 7 more days. For more info see Maintaining Bases.
Upgrading Pieces
Some building pieces can be upgraded with the use of additional materials:
- Wooden Wall Upgrades
- Fireplaces as of v0.3 need to be placed and upgraded. See the video on the right for more details.
Base Maintenance
If they are not maintained, base pieces will be removed after 7 days of being placed.
To avoid this, you can do one of the following:
- Use Krypto at your frequency jammer at a cost of 1 Krypto per base piece within it's radius.
- Paint upgraded wall pieces.
- Move existing base pieces.
The best way is clearly through the frequency jammer, as painting will only work on upgraded walls, and moving every piece of a base and getting them back to how they were would be very time consuming on all except the most basic bases.
Crafting Overview
There are many items that can be crafted in Epoch, but they are always started in the same way: by double clicking the item in your inventory.
This is an overview of how to craft items, which can be applied to all crafting in the list of Items and Recipes;
Items and Recipes
Tools
Spawn Events
Looting
There are several ways to find items in Epoch. These are;
Custom Furniture
Epoch has many custom searchable objects to find items in, which are listed below. As the player moves around the map, they have a chance for these to spawn in the buildings around them.
Once found, the items can be searched by "action tab" (Spacebar) menu, and then the items inside will be available to add to your inventory by pressing the "i" key to open your gear. Then right click the items or drag them into your inventory.>
- Buildings loot list
Trash Nodes
- Outside List of objects that can be looted
To loot a pile or object outside of a building stand on top of or next to it and press "action tab" (Spacebar) menu, and select "search" the press "i" to open gear.
Vehicle Loot
Shipwreck
Food and Drink
Food and Drink
WIP
So far food only serves to keep hunger at bay, while drinks keep away thirst and can be used to replenish stamina/remove fatigue.
Item : | Hunger : | Toxicity : | Stamina : | Immunity : | Blood pressure : | |
---|---|---|---|---|---|---|
Venom Sack | 0 | +20 | 0 | 0 | 0 | |
Cooked Snake Meat | +300 | 0 | 0 | 0 | 0 | |
Cooked Rabbit | +400 | 0 | 0 | 0 | 0 | |
Cooked Chicken | +600 | 0 | 0 | 0 | 0 | |
Cooked Goat Leg | +800 | 0 | 0 | 0 | 0 | |
Cooked Sheep Leg | +800 | 0 | 0 | 0 | 0 | |
Rainbow Trout | +500 | 0 | 0 | 0 | 0 | |
Sea Bass | +500 | 0 | 0 | 0 | 0 | |
Blue Fin Tuna | +500 | 0 | 0 | 0 | 0 | |
Bio Meat | +500 | +7 | 0 | 0 | 0 | |
Sardines | +500 | +7 | 0 | 0 | 0 | |
Scam | +300 | 0 | 0 | 0 | 0 | |
Sweet Corn | +100 | 0 | 0 | 0 | 0 | |
Meatballs | +600 | 0 | 0 | 0 | 0 | |
Snooters Candy | +100 | 0 | +50 | 0 | 0 | |
Meeps Candy | +200 | 0 | 0 | 0 | 0 |
Item : | Thirst : | Toxicity : | Stamina : | Immunity : | Blood pressure : | |
---|---|---|---|---|---|---|
Whiskey Noodle | +800 | -5 | +50 | 0 | +20 | |
Orange Sherbet | +300 | 0 | +75 | 0 | 0 | |
Red Gull | +500 | 0 | +100 | 0 | 0 | |
Walk N' Sons Soda | +700 | 0 | +150 | 0 | 0 | |
Mocha Cola | +150 | 0 | +150 | 0 | 0 | |
Purple Nurple | +300 | 0 | +75 | 0 | 0 | |
Burst Koke | +300 | 0 | +75 | 0 | 0 | |
Honey | 0 | 0 | +30 | +1 | +10 | |
Water Jar | +250 | +5 | +50 | 0 | 0 |
Antagonists
Complete List of AI.
Vehicles in Epoch
As well as having persistent tracking of vehicles position, color, direction, and inventory, Epoch has three completely new custom vehicles in the E-bike, JetSki, and Mosquito.
Below are the other ways you can interact with vehicles:
Here is a list of all the vehicles available with all their stats for comparison.
Vehicles can naturally spawn around the map, or as a trade with traders if they have already been sold to them by others players.
When purchasing vehicles from traders, the vehicle will spawn in a safe location within 120 meters of the trader.
Vehicle List
Here are the complete lists of vehicles in the Epoch Mod..
Edit source
Land, sea and air.
All with full stats.
Cars / Trucks & Bikes
Type : | Class : | Name : | Armor : | Damage Resistance : | Max Speed : | Fuel Capacity : | Fuel Consumption Rate : | Transport Soldier : | Maximum Load : | |
---|---|---|---|---|---|---|---|---|---|---|
HEMTT Transport | B_Truck 01_transport | HEMTT Transport | 80 | 0.004 | 80 | 45 | 0.01 | 15 | 6000 | |
HEMTT Covered | B_Truck 01_covered | HEMTT Transport (Covered) | 80 | 0.004 | 80 | 45 | 0.01 | 15 | 6000 | |
HEMTT | B_Truck 01_mover | HEMTT | 80 | 0.004 | 80 | 45 | 0.01 | 1 | 4000 | |
HEMTT Box | B_Truck 01_box | HEMTT Box | 80 | 0.004 | 80 | 45 | 0.01 | 1 | 6000 | |
Zamak Transport | O_Truck 02_transport | Zamak Transport | 45 | 0.00243 | 80 | 350 | 26 | 14 | 5000 | |
Zamak Covered | O_Truck 02_transport | Zamak Transport (Covered) | 45 | 0.00243 | 80 | 350 | 26 | 14 | 5000 | |
Zamak Repair | O_Truck 02_box_EPOCH | Zamak Repair | 45 | 0.00243 | 80 | 350 | 26 | 2 | 5000 | |
Tempest Transport | O_Truck 03_covered_F | Tempest Transport (Covered) | 200 | 0.0048 | 90 | 250 | 36 | 11 | 3000 | |
Hunter | B_MRAP | Hunter | 75 | 0.004 | 115 | 94 | 0.01 | 3 | 3500 | |
Offroad | C_Offroad | Offroad | 50 | 0.004 | 200 | 45 | 0.01 | 6 | 3500 | |
Boxer Truck | C_Van 01_box | Truck Boxer | 80 | 0.004 | 115 | 45 | 0.01 | 2 | 4000 | |
Truck | C_Van 01_transport | Truck | 80 | 0.004 | 115 | 45 | 0.01 | 7 | 4000 | |
Hatchback | C_Hatchback 01 | Hatchback | 40 | 0.004 | 150 | 45 | 0.01 | 3 | 1500 | |
Sports Hatchback | C_Hatchback 02 | Hatchback (Sport) | 40 | 0.004 | 325 | 45 | 0.01 | 3 | 1500 | |
SUV | C_SUV | SUV | 45 | 0.004 | 249 | 45 | 0.01 | 3 | 2000 | |
Electric Motorcycle | ebike | Electric Motorcycle | 30 | 0.00913 | 180 | 30 | 0.01 | 0 | 600 | |
Quadbike | C_Quadbike | Quadbike | 30 | 0.00913 | 80 | 30 | 0.01 | 1 | 600 | |
Go Cart | K01-4 | Kart | 4 | 0.00913 | 100 | 5 | 0.01 | 0 | 0 | |
Strider | I_MRAP_03_EPOCH | Strider | 75 | 0.03099 | 125 | 94 | 0.01 | 2 | 3500 |
NOTE ! : Strider first released at patch 0.34 !!
>Direct game code info, Verified by [VB]AWOL<
Boats & Submarines
Type : | Class : | Name : | Armor : | Damage Resistance : | Max Speed : | Fuel Capacity : | Fuel ConsumptionRate : | Transport Soldier : | Maximum Load : | |
---|---|---|---|---|---|---|---|---|---|---|
Speed_Boat | Boat_Civil | Motorboat | 10 | 0.00882 | 80 | 100 | 0.01 | 2 | 800 | |
Speed_Boat | Boat_Police | Motorboat | 10 | 0.00882 | 80 | 100 | 0.01 | 2 | 800 | |
Speed_Boat | Boat_Rescue | Motorboat | 10 | 0.00882 | 80 | 100 | 0.01 | 2 | 600 | |
Assault_boat | Rubberboat | Rubberboat | 15 | 0.004 | 45 | 100 | 0.01 | 3 | 500 | |
Jetski | Jetski | Jetski | 15 | 0.004 | 90 | 2 | 0.01 | 1 | 500 | |
Submarine | B_SDV | SDV | 30 | 0.004 | 30 | 100 | 0.01 | 2 | 500 |
>Direct game code info, Verified by [VB]AWOL<
Helicopters
Type : | Class : | Name : | Armor : | Damage Resistance : | Max Speed : | Fuel Capacity : | Fuel Consumption Rate : | Transport Soldier : | Maximum Load : | |
---|---|---|---|---|---|---|---|---|---|---|
MH-9 Hummingbird | B_Heli Light | MH-9 Hummingbird | 35 | 0.01039 | 245 | 242 | 0.0322 | 7 | 1000 | |
PO-30_Orca | O_Heli Light | PO-30 Orca | 30 | 0.004 | 290 | 800 | 0.11 | 8 | 3000 | |
CH-49_Mohawk | I_Heli Transport | CH-49 Mohawk | 50 | 0.00555 | 300 | 2500 | 0.138 | 14 | 5000 | |
CH-67_Huron | B_SDV | CH-67 Huron | 60 | 0.004 | 300 | 1360 | 0.126 | 14 | 6000 | |
Mi-290_Taru | O_Heli _Transport 04_F | Mi-290 Taru | 50 | 0.004 | 250 | 2500 | 0.138 | 2 | 4000 | |
Mi-290 Taru (Bench) | O_Heli Transport 04_bench_F | Mi-290 Taru (Bench) | 50 | 0.004 | 250 | 2500 | 0.138 | 2 | 4000 | |
Mi-290 Taru (Cargo) | O_Heli Transport 04_box_F | Mi-290 Taru (Cargo) | 50 | 0.004 | 250 | 2500 | 0.138 | 2 | 4000 | |
Mi-290 Taru (Transport) | O_Heli Transport 04_covered_F | Mi-290 Taru (Transport) | 50 | 0.004 | 250 | 2500 | 0.138 | 14 | 4000 | |
Mosquito WIP | ? | Mosquito | ? | ? | ? | ? | ? | ? | ? |
Gear
Here are the complete lists of personal gear in the Epoch Mod..
Backpacks, Chest Rigs, Clothes.
All with full stats.
Clothes
WIP
WIP
Item : | Class : | Name : | Maximum Load : | Weight : | Armor : | PassThrough : |
---|
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
Headwear
Item : | Class : | Name : | Maximum Load : | Weight : | Armor : | PassThrough : | |
---|---|---|---|---|---|---|---|
ECH | H_1_EPOCH | ECH | 0 | 40 | 4 | 0.5 | |
ECH (Camo) | H_2_EPOCH | ECH (Camo) | 0 | 40 | 4 | 0.5 | |
ECH (Spraypaint) | H_3_EPOCH | ECH (Spraypaint) | 0 | 40 | 4 | 0.5 | |
ECH (Light) | H_4_EPOCH | ECH (Light) | 0 | 30 | 3 | 0.5 | |
Combat Helmet (Kerry) | H_5_EPOCH | Combat Helmet (Kerry) | 0 | 40 | 4 | 0.5 | |
ECH (Grass) | H_6_EPOCH | ECH (Grass) | 0 | 40 | 4 | 0.5 | |
ECH (Snakeskin) | H_7_EPOCH | ECH (Snakeskin) | 0 | 40 | 4 | 0.5 | |
ECH (Desert) | H_8_EPOCH | ECH (Desert) | 0 | 40 | 4 | 0.5 | |
ECH (Black) | H_9_EPOCH | ECH (Black) | 0 | 40 | 4 | 0.5 | |
ECH (Sand) | H_10_EPOCH | ECH (Sand) | 0 | 40 | 4 | 0.5 | |
Red Beret | H_11_EPOCH | Red Beret | 0 | 10 | 0 | 1 | |
Combat Helmet (Camo) | H_12_EPOCH | Combat Helmet (Camo) | 0 | 40 | 4 | 0.5 | |
Combat Helmet (Black) | H_13_EPOCH | Combat Helmet (Black) | 0 | 40 | 4 | 0.5 | |
ECH (Light, Grass) | H_14_EPOCH | ECH (Light, Grass) | 0 | 30 | 3 | 0.5 | |
ECH (Light, Snakeskin) | H_15_EPOCH | ECH (Light, Snakeskin) | 0 | 30 | 3 | 0.5 | |
ECH (Light, Desert) | H_16_EPOCH | ECH (Light, Desert) | 0 | 30 | 3 | 0.5 | |
ECH (Light, Black) | H_17_EPOCH | ECH (Light, Black) | 0 | 30 | 3 | 0.5 | |
ECH (Light, Sand) | H_18_EPOCH | ECH (Light, Sand) | 0 | 30 | 3 | 0.5 | |
SF Helmet | H_19_EPOCH | SF Helmet | 0 | 50 | 5 | 0.5 | |
SF Helmet (Light paint) | H_20_EPOCH | SF Helmet (Light paint) | 0 | 50 | 5 | 0.5 | |
SF Helmet (Dark paint) | H_21_EPOCH | SF Helmet (Dark paint) | 0 | 50 | 5 | 0.5 | |
SF Helmet (Black) | H_22_EPOCH | SF Helmet (Black) | 0 | 50 | 5 | 0.5 | |
MICH | H_23_EPOCH | MICH | 0 | 40 | 4 | 0.5 | |
MICH (Camo) | H_24_EPOCH | MICH (Camo) | 0 | 40 | 4 | 0.5 | |
MICH2 (Camo) | H_25_EPOCH | MICH2 (Camo) | 0 | 40 | 4 | 0.5 | |
Crew Helmet | H_26_EPOCH | Crew Helmet | 0 | 40 | 4 | 0.5 | |
Crew Helmet (CSAT) | H_27_EPOCH | Crew Helmet [CSAT] | 0 | 40 | 4 | 0.5 | |
Green Beret | H_28_EPOCH | Green Beret | 0 | 10 | 0 | 1 | |
Pilot Helmet (NATO) | H_29_EPOCH | Pilot Helmet [NATO] | 0 | 50 | 5 | 0.5 | |
Pilot Helmet (CSAT) | H_30_EPOCH | Pilot Helmet [CSAT] | 0 | 50 | 5 | 0.5 | |
Pilot Helmet (AAF) | H_31_EPOCH | Pilot Helmet [AAF] | 0 | 50 | 5 | 0.5 | |
Heli Pilot Helmet (NATO) | H_32_EPOCH | Heli Pilot Helmet [NATO] | 0 | 30 | 3 | 0.5 | |
Heli Pilot Helmet (AAF) | H_33_EPOCH | Heli Pilot Helmet [AAF] | 0 | 30 | 3 | 0.5 | |
Beret (Red) | H_34_EPOCH | Beret (Red) | 0 | 6 | 0 | 1 | |
Heli Pilot Helmet (CSAT) | H_35_EPOCH | Heli Pilot Helmet [CSAT] | 0 | 30 | 3 | 0.5 | |
Heli Crew Helmet (NATO) | H_36_EPOCH | Heli Crew Helmet [NATO] | 0 | 30 | 3 | 0.5 | |
Heli Crew Helmet (CSAT) | H_37_EPOCH | Heli Crew Helmet [CSAT] | 0 | 30 | 3 | 0.5 | |
Heli Crew Helmet (AAF) | H_38_EPOCH | Heli Crew Helmet [AAF] | 0 | 30 | 3 | 0.5 | |
Booniehat (Khaki) | H_39_EPOCH | Booniehat (Khaki) | 0 | 10 | 0 | 1 | |
Booniehat (Headset) | H_40_EPOCH | Booniehat (Headset) | 0 | 10 | 0 | 1 | |
Booniehat (Khaki) | H_41_EPOCH | Booniehat (Khaki) | 0 | 10 | 0 | 1 | |
Booniehat (Green) | H_42_EPOCH | Booniehat (Green) | 0 | 10 | 0 | 1 | |
Booniehat (Sand) | H_43_EPOCH | Booniehat (Sand) | 0 | 10 | 0 | 1 | |
Booniehat (Dirty) | H_44_EPOCH | Booniehat (Dirty) | 0 | 10 | 0 | 1 | |
Booniehat (AAF) | H_45_EPOCH | Booniehat [AAF] | 0 | 10 | 0 | 1 | |
Booniehat (MTP) | H_46_EPOCH | Booniehat (MTP) | 0 | 10 | 0 | 1 | |
Cap (Red) | H_47_EPOCH | Cap (Red) | 0 | 4 | 0 | 1 | |
Cap (Blue) | H_48_EPOCH | Cap (Blue) | 0 | 4 | 0 | 1 | |
Cap (Olive) | H_49_EPOCH | Cap (Olive) | 0 | 4 | 0 | 1 | |
Cap (Olive, Headset) | H_50_EPOCH | Cap (Olive, Headset) | 0 | 4 | 0 | 1 | |
Cap (Tan) | H_51_EPOCH | Cap (Tan) | 0 | 4 | 0 | 1 | |
Cap (Black) | H_52_EPOCH | Cap (Black) | 0 | 4 | 0 | 1 | |
Cap (CMMG) | H_53_EPOCH | Cap (CMMG) | 0 | 4 | 0 | 1 | |
Cap (OPFOR) | H_54_EPOCH | Cap [OPFOR] | 0 | 4 | 0 | 1 | |
Cap (US MTP) | H_55_EPOCH | Cap (US MTP) | 0 | 4 | 0 | 1 | |
Cap (UK) | H_56_EPOCH | Cap (UK) | 0 | 4 | 0 | 1 | |
Cap (Green) | H_57_EPOCH | Cap (Green) | 0 | 4 | 0 | 1 | |
Cap (BI) | H_58_EPOCH | Cap (BI) | 0 | 4 | 0 | 1 | |
Cap (AAF) | H_59_EPOCH | Cap [AAF] | 0 | 4 | 0 | 1 | |
Cap (ION) | H_60_EPOCH | Cap (ION) | 0 | 4 | 0 | 1 | |
Rangemaster Cap | H_61_EPOCH | Rangemaster Cap | 0 | 8 | 0 | 1 | |
Bandanna (Surfer) | H_62_EPOCH | Bandanna (Surfer) | 0 | 8 | 0 | 1 | |
Bandanna (Khaki) | H_63_EPOCH | Bandanna (Khaki) | 0 | 8 | 0 | 1 | |
Bandanna (Headset) | H_64_EPOCH | Bandanna (Headset) | 0 | 8 | 0 | 1 | |
Bandanna (Coyote) | H_65_EPOCH | Bandanna (Coyote) | 0 | 8 | 0 | 1 | |
Bandanna (Sage) | H_66_EPOCH | Bandanna (Sage) | 0 | 8 | 0 | 1 | |
Bandanna (Black) | H_67_EPOCH | Bandanna (Black) | 0 | 8 | 0 | 1 | |
Bandanna (Woodland) | H_68_EPOCH | Bandanna (Woodland) | 0 | 8 | 0 | 1 | |
Bandanna (MTP) | H_69_EPOCH | Bandanna (MTP) | 0 | 8 | 0 | 1 | |
Shemag (Olive) | H_70_EPOCH | Shemag (Olive) | 0 | 6 | 0 | 1 | |
Beret (Black) | H_71_EPOCH | Beret (Black) | 0 | 6 | 0 | 1 | |
Beret (CSAT) | H_72_EPOCH | Beret [CSAT] | 0 | 6 | 0 | 1 | |
Beret (NATO) | H_73_EPOCH | Beret [NATO] | 0 | 6 | 0 | 1 | |
Beanie | H_74_EPOCH | Beanie | 0 | 6 | 0 | 1 | |
Beanie (Khaki) | H_75_EPOCH | Beanie (Khaki) | 0 | 6 | 0 | 1 | |
Beanie (Green) | H_76_EPOCH | Beanie (Green) | 0 | 6 | 0 | 1 | |
Beanie (Sage) | H_77_EPOCH | Beanie (Sage) | 0 | 6 | 0 | 1 | |
Straw Hat | H_78_EPOCH | Straw Hat | 0 | 6 | 0 | 1 | |
Straw hat (Dark) | H_79_EPOCH | Straw hat (Dark) | 0 | 6 | 0 | 1 | |
Hat (Blue) | H_80_EPOCH | Hat (Blue) | 0 | 6 | 0 | 1 | |
Hat (Brown) | H_81_EPOCH | Hat (Brown) | 0 | 6 | 0 | 1 | |
Hat (Camo) | H_82_EPOCH | Hat (Camo) | 0 | 6 | 0 | 1 | |
Hat (Gray) | H_83_EPOCH | Hat (Gray) | 0 | 6 | 0 | 1 | |
Hat (Checker) | H_84_EPOCH | Hat (Checker) | 0 | 6 | 0 | 1 | |
Hat (Tan) | H_85_EPOCH | Hat (Tan) | 0 | 6 | 0 | 1 | |
Military Cap (Urban) | H_86_EPOCH | Military Cap (Urban) | 0 | 6 | 0 | 1 | |
Military Cap (Russia) | H_87_EPOCH | Military Cap (Russia) | 0 | 6 | 0 | 1 | |
Military Cap (Gray) | H_88_EPOCH | Military Cap (Gray) | 0 | 6 | 0 | 1 | |
Military Cap (AAF) | H_89_EPOCH | Military Cap [AAF] | 0 | 6 | 0 | 1 | |
Military Cap (Blue) | H_90_EPOCH | Military Cap (Blue) | 0 | 6 | 0 | 1 | |
Military Cap (Hex) | H_91_EPOCH | Military Cap (Hex) | 0 | 6 | 0 | 1 | |
Military Cap (MTP) | H_92_EPOCH | Military Cap (MTP) | 0 | 6 | 0 | 1 | |
Racing Helmet (Fuel) | H_93_EPOCH | Racing Helmet (Fuel) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Bluking) | H_94_EPOCH | Racing Helmet (Bluking) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Redstone) | H_95_EPOCH | Racing Helmet (Redstone) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Vrana) | H_96_EPOCH | Racing Helmet (Vrana) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Black) | H_97_EPOCH | Racing Helmet (Black) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Blue) | H_98_EPOCH | Racing Helmet (Blue) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Green) | H_99_EPOCH | Racing Helmet (Green) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Red) | H_100_EPOCH | Racing Helmet (Red) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (White) | H_101_EPOCH | Racing Helmet (White) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Yellow) | H_102_EPOCH | Racing Helmet (Yellow) | 0 | 50 | 5 | 0.5 | |
Racing Helmet (Orange) | H_103_EPOCH | Racing Helmet (Orange) | 0 | 50 | 5 | 0.5 | |
Marshal Cap | H_104_EPOCH | Marshal Cap | 0 | 8 | 0 | 1 | |
Scary Wolf Mask | wolf_mask_epoch | Scary Wolf Mask | 0 | 40 | 0 | 0.5 | |
Scary Pumpkin Mask | pkin_mask_epoch | Scary Pumpkin Mask | 0 | 40 | 0 | 0.5 |
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
Chest Rigs
Item : | Class : | Name : | Maximum Load : | Weight : | Armor : | PassThrough : | |
---|---|---|---|---|---|---|---|
Rangemaster Belt | V_1 | Rangemaster Belt | 80 | 20 | 0 | 1 | |
Khaki Slash Bandolier | V_2 | Slash Bandolier (Khaki) | 80 | 20 | 0 | 1 | |
Coyote Slash Bandolier | V_3 | Slash Bandolier (Coyote) | 80 | 20 | 0 | 1 | |
Green Slash Bandolier | V_4 | Slash Bandolier (Green) | 80 | 20 | 0 | 1 | |
Black Slash Bandolier | V_5 | Slash Bandolier (Black) | 80 | 20 | 0 | 1 | |
Green Carrier Lite | V_6 | Carrier Lite (Green) | 210 | 60 | 10 | 0.5 | |
Green Carrier Rig | V_7 | Carrier Rig (Green) | 210 | 80 | 15 | 0.5 | |
Green Carrier Rig | V_8 | Carrier Rig (Green) | 210 | 80 | 15 | 0.5 | |
Green Carrier GL Rig | V_9 | Carrier GL Rig (Green) | 210 | 80 | 50 | 0.7 | |
Khaki Chest Rig | V_10 | Chest Rig (Khaki) | 210 | 20 | 0 | 1 | |
Green Chest Rig | V_11 | Chest Rig (Green) | 210 | 20 | 0 | 1 | |
Black Fighter Chestrig | V_12 | Fighter Chestrig (Black) | 210 | 20 | 0 | 1 | |
Khaki Tactical Vest | V_13 | Tactical Vest (Khaki) | 150 | 40 | 10 | 1 | |
Brown Tactical Vest | V_14 | Tactical Vest (Brown) | 150 | 40 | 10 | 1 | |
Olive Tactical Vest | V_15 | Tactical Vest (Olive) | 150 | 40 | 10 | 1 | |
Black Tactical Vest | V_16 | Tactical Vest (Black) | 150 | 40 | 10 | 1 | |
LBV Harness | V_17 | LBV Harness | 210 | 40 | 0 | 0.5 | |
LBV Grenadier Harness | V_18 | LBV Grenadier Harness | 180 | 20 | 0 | 0.5 | |
NATO Rebreather | V_19 | Rebreather [NATO] | 80 | 80 | 10 | 1 | |
CSAT Rebreather | V_20 | Rebreather [CSAT] | 80 | 80 | 10 | 1 | |
Olive Slash Bandolier | V_21 | Slash Bandolier (Olive) | 80 | 20 | 0 | 1 | |
Black Carrier Lite | V_22 | Carrier Lite (Black) | 210 | 60 | 10 | 0.5 | |
Green Carrier Special Rig | V_23 | Carrier Special Rig (Green) | 150 | 100 | 20 | 0.1 | |
Olive Fighter Chestrig | V_24 | Fighter Chestrig (Olive) | 210 | 20 | 0 | 1 | |
Camo Tactical Vest | V_25 | Tactical Vest (Camo) | 150 | 40 | 10 | 1 | |
Police Tactical Vest | V_26 | Tactical Vest (Police) | 150 | 60 | 50 | 0.7 | |
Raven Vest | V_27 | Raven Vest | 150 | 60 | 10 | 0.5 | |
Camouflaged Vest | V_28 | Camouflaged Vest | 150 | 40 | 10 | 1 | |
Gray LBV Harness | V_29 | LBV Harness (Gray) | 210 | 40 | 0 | 0.5 | |
Gray LBV Grenadier Harness | V_30 | LBV Grenadier Harness (Gray) | 180 | 20 | 0 | 0.5 | |
ELBV Harness | V_31 | ELBV Harness | 240 | 40 | 0 | 0.5 | |
Gray ELBV Harness | V_32 | ELBV Harness (Gray) | 240 | 40 | 0 | 0.5 | |
Digi GA Carrier Lite | V_33 | GA Carrier Lite (Digi) | 210 | 60 | 10 | 0.5 | |
Digi GA Carrier Rig | V_34 | GA Carrier Rig (Digi) | 180 | 60 | 15 | 0.5 | |
Digi GA Carrier GL Rig | V_35 | GA Carrier GL Rig (Digi) | 180 | 60 | 50 | 0.7 | |
AAF Rebreather | V_36 | Rebreather [AAF] | 80 | 80 | 10 | 1 | |
US Plate Carrier Rig | V_37 | US Plate Carrier Rig (Kerry) | 210 | 60 | 15 | 0.5 | |
CTRG Plate Carrier Rig Mk.1 | V_38 | CTRG Plate Carrier Rig Mk.1 (Light) | 210 | 60 | 10 | 0.5 | |
CTRG Plate Carrier Rig Mk.2 | V_39 | CTRG Plate Carrier Rig Mk.2 (Heavy) | 210 | 80 | 15 | 0.5 | |
Stavrou Tactical Vest | V_40 | Tactical Vest (Stavrou) | 150 | 40 | 10 | 1 |
>Direct game code info, Verified by [VB]AWOL< >Epoch Version 0.2.0.1< >Arma Patch 1.34<
DZ_Assault_Pack_EP1 - Assault Pack (ACU) Weapons = 1; Magazines = 12;
DZ_Czech_Vest_Puch - Czech Vest Pouch Weapons = 0; Magazines = 12;
DZ_TerminalPack_EP1 - Terminal Pack Weapons = 1; Magazines = 15;
DZ_ALICE_Pack_EP1 - ALICE Pack Weapons = 2; Magazines = 20;
DZ_TK_Assault_Pack_EP1 - Survival ACU Weapons = 2; Magazines = 22;
DZ_CompactPack_EP1 - Compact Pack Weapons = 2; Magazines = 25;
DZ_British_ACU - British Assault Pack Weapons = 3; Magazines = 30;
DZ_GunBag_EP1 - Gunbag Weapons = 3; Magazines = 35;
DZ_CivilBackpack_EP1 - Czech Backpack Weapons = 4; Magazines = 40;
DZ_Backpack_EP1 - Backpack (coyote) Weapons = 5; Magazines = 50;
DZ_LargeGunBag_EP1 - Large Gunbag Weapons = 6; Magazines = 60;
File Name | Common Name | Primary Weapon Capacity | Magazine Capacity | Image |
---|---|---|---|---|
DZ_Patrol_Pack_EP1 | Patrol Pack (coyote) | 1 | 10 | |
DZ_GunBag_EP1 | Gunbag | 3 | 35 | |
DZ_Assault_Pack_EP1 | Assault Pack (ACU) | 1 | 12 | |
DZ_Czech_Vest_Puch | Czech Vest Pouch | 0 | 12 | |
DZ_TerminalPack_EP1 | Terminal Pack | 1 | 15 | |
DZ_ALICE_Pack_EP1 | ALICE Pack | 2 | 20 | |
DZ_TK_Assault_Pack_EP1 | Survival ACU | 2 | 22 | |
DZ_CompactPack_EP1 | Compact Pack | 2 | 25 | |
DZ_British_ACU | British Assault Pack | 3 | 30 | |
DZ_GunBag_EP1 | Gunbag | 3 | 35 | |
DZ_CivilBackpack_EP1 | Czech Backpack | 4 | 40 | |
DZ_Backpack_EP1 | Backpack (coyote) | 5 | 50 | |
DZ_LargeGunBag_EP1 | Large Gunbag | 6 | 60 |
Inventory
WIP
WIP
Map
Watch
GPS
Compass
Radio
Rangefinder
Binoculars
Weapons
Here are the complete lists of the weaponry in the Epoch Mod..
All with full stats.
Item : | Class : | Weight : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|
Hatchet | Hatchet | 20 | 0 | no | Swing | |
Chainsaw | ChainSaw | 80 | 0 | no | Swing | |
Crude Hatchet | CrudeHatchet | 20 | 0 | no | Swing | |
Kruhm | MeleeSword | 50 | 0 | no | Swing | |
Maul | MeleeMaul | 50 | 0 | no | Swing | |
Wood Club | WoodClub | 50 | 0 | no | Swing | |
Fishing Rod | MeleeRod | 50 | 0 | no | Swing | |
Plunger | Plunger | 50 | 0 | no | Swing | |
Sledgehammer | MeleeSledge | 50 | 0 | no | Swing |
Item : | Class : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|---|
Ruger | Ruger_pistol | Ruger .22 | 40 | 0.1 | 0m | 600 rpm | No | 10rnd_22X44_magazine | |
1911 | 1911_pistol | 1911 | 20 | 0.1 | 0m | 600 rpm | No | 9rnd_45X88_magazine | |
ACP-C2 | Hgun_ACPC2_F | ACP-C2 .45 | 20 | 0.2 | 0m | 462 rpm | No | 9Rnd_45ACP_Mag | |
P7 | Hgun_P07_F | P07 9 mm | 20 | 0.1 | 0m | 462 rpm | No | 16Rnd_9x21_Mag 30Rnd_9x21_Mag | |
4-five | Hgun_Pistol_heavy_01_F | 4-five .45 | 40 | 0.3 | 0m | 600 rpm | No | 11Rnd_45ACP_Mag | |
Zubr | Hgun_Pistol_heavy_02_F | Zubr .45 | 40 | 0.3 | 0m | 230 rpm | No | 6Rnd_45ACP_Cylinder | |
Rook-40 | Hgun_Rook40_F | Rook-40 9 mm | 20 | 0.2 | 0m | 600 rpm | No | 16Rnd_9x21_Mag 30Rnd_9x21_Mag | |
Starter Pistol | Hgun_Pistol_Signal_F | Starter Pistol | 20 | 0.1 | 0m | 240 rpm | No | 6Rnd_GreenSignal_F 6Rnd_RedSignal_F |
Item : | Class : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|---|
Sting 9mm | SMG_02_F | Sting 9 mm | 60 | 0.4 | 600m | 1100 rpm | No | 30Rnd_9x21_Mag | |
Vermin | SMG_01_F | Vermin SMG .45 ACP | 40 | 0.3 | 0m | 1200 rpm | No | 30Rnd_45ACP_Mag_SMG_01 30Rnd_45ACP_Mag_SMG_01_tracer | |
PDW2000 | Hgun_PDW2000_F | PDW2000 9 mm | 40 | 0.2 | 600m | 1100 rpm | No | 30Rnd_9x21_Mag 16Rnd_9x21_Mag |
Item : | Class : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|---|
Katiba | Arifle_Katiba_F | Katiba 6.5 mm | 100 | 0.4 | 1000m | 800 rpm | No | 30Rnd_65x39_caseless_green 30Rnd_65x39_caseless_green_mag_Tracer | |
Katiba Carbine | Arifle_Katiba_C_F | Katiba Carbine 6.5 mm | 80 | 0.3 | 1000m | 800 rpm | No | 30Rnd_65x39_caseless_green 30Rnd_65x39_caseless_green_mag_Tracer | |
Katiba Granade launcher | Arifle_Katiba_GL_F | Katiba GL 6.5 mm | 120 | 0.5 | 1000m | 800 rpm | No | 30Rnd_65x39_caseless_green 30Rnd_65x39_caseless_green_mag_Tracer | |
MK20 F | Arifle_Mk20_F | Mk20 5.56 mm (C ) | 80 | 0.4 | 1000m | 857 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
MK20 CF | Arifle_Mk20C_F | Mk20C 5.56 mm (C) | 60 | 0.3 | 1000m | 857 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
MK20 EGLM | Arifle_Mk20_GL | Mk20 EGLM 5.56 mm (C) | 100 | 0.5 | 1000m | 857 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
MXC | Arifle_MXC_F | MXC 6.5 mm | 80 | 0.4 | 1000m | 625 rpm | No | 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer | |
MX_F | Arifle_MX_F | MX 6.5 mm | 100 | 0.5 | 1000m | 625 rpm | No | 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer | |
MX 3GL | Arifle_MX_GL_F | MX 3GL 6.5 mm | 120 | 0.6 | 1000m | 625 rpm | No | 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer | |
SDAR | Arifle_SDAR_F | SDAR 5.56 mm | 80 | 0.4 | 0 | [S,600] [B,667] [F,750] rpm | Yes | 20Rnd_556x45_UW_mag 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
TRG-21 | Arifle_TRG21 | TRG-21 5.56 mm | 60 | 0.4 | 1000m | 750 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
TRG-20_F | Arifle_TRG20_F | TRG-20 5.56 mm | 40 | 0.3 | 1000m | 750 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
TRG21_GL_F | Arifle_TRG21_GL_F | TRG-21 GL 5.56 mm | 80 | 0.5 | 1000m | 750 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow | |
AKM | AKM_EPOCH | AKM 7.62 mm | 120 | 0.65 | 800 | 675 rpm | No | 30Rnd_762x39_Mag | |
m4a3 | [m4a3_EPOCH | M4a3 5.56 mm | 50 | 0.55 | 1000 | 845 rpm | No | 30Rnd_556x45_Stanag
30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 20Rnd_556x45_UW_mag | |
m16 | m16_EPOCH | M16 5.56 mm | 100 | 0.55 | 1000 | 800 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 20Rnd_556x45_UW_mag | |
m16Red | m16Red_EPOCH | M16 5.56 mm | 100 | 0.55 | 1000 | 800 rpm | No | 30Rnd_556x45_Stanag 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 20Rnd_556x45_UW_mag | |
Rollins Rifle | Rollins_F | Rollins Rifle | 60 | 0.5 | 0m | 84 rpm | No | 5Rnd_rollins_mag | |
Speargun | Speargun | Rifle | 80 | 1 | 30m | 625 rpm | Yes | spear_magazine |
Item : | Class : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|---|
MK200 | LMG_Mk200_F | MK200 6.5 mm | 140 | 0.7 | 1400m | 800 rpm | No | 200Rnd_65x39_cased_Box 200Rnd_65x39_cased_Box_Tracer 30Rnd_65x39_caseless_mag_Tracer | |
MX SW | Arifle_MX_SW | MX SW 6.5 mm | 120 | 0.6 | 1000m | 625 rpm | No | 100Rnd_65x39_caseless_mag_Tracer 100Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer | |
Zafir | LMG_Zafir_F | Zafir 7.62 mm | 160 | 0.8 | 1200m | 952 rpm | No | 150Rnd_762x51_Box 150Rnd_762x51_Box_Tracer | |
M249 | m249_EPOCH | M249 5.56 mm | 140 | 0.5 | 1000 | 1000 rpm | No | 200Rnd_556x45_M249 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 30Rnd_556x45_Stanag | |
M249 Tan | m249Tan_EPOCH | M249 Tan 5.56 mm | 140 | 0.5 | 1000 | 1000 rpm | No | 200Rnd_556x45_M249 30Rnd_556x45_Stanag_Tracer_Red 30Rnd_556x45_Stanag_Tracer_Green 30Rnd_556x45_Stanag_Tracer_Yellow 30Rnd_556x45_Stanag |
Item : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|
MXM | MXM 6.5 mm | 120 | 0.6 | 1000m | 660 rpm | No | 30Rnd_65x39_caseless_mag 30Rnd_65x39_caseless_mag_Tracer | |
Rahim | Rahim 7.62 mm | 100 | 0.5 | 1200m | 697 rpm | No | 10Rnd_762x54_Mag | |
Mk18 ABR | Mk18 ABR 7.62 mm | 140 | 0.7 | 1200m | 705 rpm | No | 20Rnd_762x51_Mag | |
Mk-I EMR | Mk-I EMR 7.62mm | 160 | 0.8 | 1600m | 600 rpm | No | 20Rnd_762x51_Mag | |
Mk 14 | Mk14 7.62mm | 120 | 0.8 | 1600m | 705 rpm | No | 20Rnd_762x51_Mag | |
ASP-1 Kir | ASP-1 Kir 12.7mm | 120 | 0.7 | 600m | 600 rpm | No | 10Rnd_127x54_Mag | |
Cyrus | Cyrus 9.3 mm | 160 | 0.8 | 1800m | 300 rpm | No | 10Rnd_93x64_DMR_05_Mag |
Item : | Class : | Name : | Weight : | Inertia : | Max Zeroing : | FireRate : | Can Shoot In Water : | Mags : | |
---|---|---|---|---|---|---|---|---|---|
GM6 Lynx | srifle_GM6_F | GM6 Lynx 12.7 mm | 200 | 1 | 2000m | 80 rpm | No | 5Rnd_127x108_Mag 5Rnd_127x108_APDS_Mag | |
M320 LRR | srifle_LRR_F | M320 LRR .408 | 180 | 0.9 | 2000m | 40 rpm | No | 7Rnd_408_Mag | |
m107 | m107_EPOCH | M107 | 200 | 1 | 2000 | 40 rpm | No | 5Rnd_127x108_Mag 5Rnd_127x108_APDS_Mag | |
m107Tan | m107Tan_EPOCH | M107 | 200 | 1 | 2000 | 40 rpm | No | 5Rnd_127x108_Mag 5Rnd_127x108_APDS_Mag |
Item : | Class : | Direct Hit : | Indirect Hit : | Hit Range : | Weight : | |
---|---|---|---|---|---|---|
RGO_Frag_Grenade | HandGrenade | 8 | 8 | 6 | 10 | |
RGN_Mini_Grenade | MiniGrenade | 6 | 6 | 4 | 6 | |
ATMine | ATMine | 2000 | 2000 | 1 | 80 | |
APERS_Mine | APERSMine | 10 | 10 | 5 | 20 | |
APERS_Bounding_Mine | APERSBoundingMine | 20 | 20 | 20 | 20 | |
APERS_Tripwire_Mine | APERSTripMine | 15 | 15 | 10 | 20 | |
M6_SLAM_Mine | SLAMDirectionalMine | 1000 | 1000 | 10 | 20 | |
Claymore_Charge | ClaymoreDirectionalMine | 40 | 40 | 30 | 20 | |
Explosive_Satchel | SatchelCharge | 3000 | 3000 | 5 | 80 | |
Explosive_Charge | DemoCharge_Remote | 1000 | 1000 | 3 | 20 |
- Flashlight
- Laser Pointer
- Suppressors
- Scopes